Raymond Fei
Raymond Fei
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Відео

Principles towards Real-Time Simulation of Material Point Method on Modern GPUs (GDC and GTC 2022)
Переглядів 4,2 тис.2 роки тому
Project page: yunfei.work/gpu_mpm/ GDC Talk: schedule.gdconf.com/session/principles-towards-real-time-simulation-of-material-point-method-on-modern-gpus-presented-by-nvidia/886319 GTC Talk: www.nvidia.com/gtc/session-catalog/?search=&search=, &tab.day=20220323#/session/1638341958739001fOg2 This video contains the benchmark scenarios used in the project. Physics-based simulation has been activel...
Cassandra Chen rendered with environment map
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Another version of Cassandra Chen rendered with env. map
Sand vs. Water / APIC vs. ASFLIP
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In this video, we show that ASFLIP produces more energetic simulations for two-way coupling between sand and water.
Best Simulated Soba with Oyster Sauce
Переглядів 2,2 тис.4 роки тому
This is the fast forward video we show for SIGGRAPH Asia 2019, for the technical paper: A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid. You may find the project page (along with the paper and code): www.cs.columbia.edu/cg/creamystrand/ The rendering is done in a week, with Mantra in Houdini 17.5, on a cluster with 500 cores. BGM: Bach Cello Suite No. 1 in G, performed by Y...
Technical Talk: A multi-scale model for simulating liquid-fabric interactions
Переглядів 2,2 тис.5 років тому
This is the subtitled video recording of my presentation about wet cloth simulation. For more details, please refer to the project Page: www.cs.columbia.edu/cg/wetcloth/ libWetCloth is an open source project for the physical simulation of liquid and wet cloth or yarns. It is cross-platform (Mac OS X, Linux, Windows, and more), and licensed under Clear BSD License for academic and non-commercial...
Honey Dripping on Cloth
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This video is an extra example for the paper, A Multi-Scale Model for Simulating Liquid-Fabric Interactions, see libwetcloth.info for more details. More than the permeable case, we are also able to simulate the case where the liquid is sufficiently viscous and the drag force is large to prevent the liquid from going through the cloth.
Pour on Porous Plastic
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This is an extra example in paper *A Multi-Scale Model for Simulating Liquid-Fabric Interactions*, see libwetcloth.info More than soft cloth, our method can also support stiff materials. For example here we show pouring water on a porous, non-woven, plastic sheet that has much higher Young’s modulus and higher Poisson ratio.
[SIGGRAPH 2018] A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Переглядів 236 тис.6 років тому
Source Code: github.com/nepluno/libwetcloth Extra Video 1: ua-cam.com/video/FK_4_VRC_qc/v-deo.html Extra Video 2: ua-cam.com/video/XDhUXndVLJI/v-deo.html Talk: ua-cam.com/video/2LIB2UtyTOw/v-deo.html Technical Details: www.cs.columbia.edu/cg/wetcloth/main.pdf Project Page: libwetcloth.info/ We propose a method for simulating the complex dynamics of partially and fully saturated woven and knit f...
Technical Talk: A multi-scale model for simulating liquid-hair interactions
Переглядів 2,2 тис.6 років тому
More details can be found at libwethair.info. The code may also be downloaded from GitHub: github.com/nepluno/libWetHair libWetHair is an open source project for the physical simulation of liquid and wet hairs. It is cross-platform (Mac OS X, Linux, Windows, and more), and licensed under Clear BSD License for academic and non-commercial use. It is the original implementation of the paper A Mult...
Multi-Image Based Photon Tracing for Interactive Global Illumination of Dynamic Scenes
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Chunhui Yao, Bin Wang, Bin Chan, Junhai Yong and Jean-Claude Paul, EGSR 2010, cgcad.thss.tsinghua.edu.cn/wangbin/multiimage/photontracing.htm
[SIGGRAPH 2017] A Multi-Scale Model for Simulating Liquid-Hair Interactions
Переглядів 214 тис.7 років тому
*For best visual experience, watch with a 4K-supported browser.* libwethair.info Yun (Raymond) Fei, Henrique Teles Maia, Christopher Batty, Changxi Zheng, and Eitan Grinspun. 2017. A Multi-Scale Model for Simulating Liquid-Hair Interactions. ACM Trans. Graph. 36, 4, Article 56 (July 2017), 16 pages. Surface Reconstruction / Rendering: Houdini / Mantra
Interactive Acoustic Transfer Approximation for Modal Sound [Fast Forward Session]
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Interactive Acoustic Transfer Approximation for Modal Sound [Fast Forward Session]
Bilateral Blue Noise for Image Stippling
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Bilateral Blue Noise for Image Stippling
Meredith P. Hilton - Particle Characters
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Meredith P. Hilton - Particle Characters
FOSSSIM Edit - Edmund Jier Qiu
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FOSSSIM Edit - Edmund Jier Qiu
Lucas Schuermann - Predictive-Corrective Incompressible SPH
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Lucas Schuermann - Predictive-Corrective Incompressible SPH
Andromeda & Milky Way - Nicholas J. Ursa
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Andromeda & Milky Way - Nicholas J. Ursa
Volume Bones - Yuxuan Xie
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Volume Bones - Yuxuan Xie
Tetris3D - Dingzeyu Li
Переглядів 1298 років тому
Tetris3D - Dingzeyu Li
Fluid Simulation using Laplacian Eigenfunctions - Jianqiao Li
Переглядів 4688 років тому
Fluid Simulation using Laplacian Eigenfunctions - Jianqiao Li
Sequence 10
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Sequence 10
Henry Ling - T2M1
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Henry Ling - T2M1
Jingyuan Sun - T2M1
Переглядів 508 років тому
Jingyuan Sun - T2M1
Henry Ling - T1M3
Переглядів 518 років тому
Henry Ling - T1M3
Derek N. Novo - T1M3
Переглядів 898 років тому
Derek N. Novo - T1M3
Edmond J Qiu T1M2
Переглядів 628 років тому
Edmond J Qiu T1M2
COMS W4160 (2015) Final Selection I
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COMS W4160 (2015) Final Selection I
COMS 4160 Final Projects Selection 2014
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COMS 4160 Final Projects Selection 2014
SPH simulation, Xiaotang Wang 2014
Переглядів 1649 років тому
SPH simulation, Xiaotang Wang 2014